
Flamelex
Welcome to FlamelexArt Landing page
Here there will be all my contact information for all my official store links and social media or submitting a request for a commission and a showcase of my past works.
If you don't know
3D Specialist
Is what i am, i make any sort of 3D models, But Character Modeling specifically is my field of expertise & that includes character sheeting, poly modeling, sculpting, rigging, normal editing and texturing.I take custom commissions for any of the mentioned!
Requesting a comission
if you want to request your own prop or character as a 3D model or if you are interested in a service like rigging a Character you already have modeled, Pick your plan or customize your own.
Commission Plans
VRChat & Game dev
Starting Price
$30
cutscenes & movies
Starting Price
$35
Vtube models
Starting Price
$50
Single service request
Price
varies
Important notes
The starting price is only a margin for minimum pricing, it can change depending on the complexity of the project.
Any extras added that is not initially included in the premade plans will have a price.
Vtuber Plan
if you are looking to make your own 3D Vtuber or turn your very own Live2D Vtubing character to a 3D model which fully supports ARKit and other face motion capture apps, then this is the perfect plan for you.
Includes:
Making a 3D model for your Vtubing character from 2D concept sheet
Full body/clothes textures in 2k or 4k quality.
Full body Rigging (Low fidelity).
Shape keys facial Rigging. (supported by UE and Unity).
ARKit supported facial expressions.
file exports in .obj , .fbx and .blend formats.
360 model preview video included.
Requirements:
Providing image or sketch references from at least 3 viewpoints (example: front,back and side) in High Quality.
A brief description about the character/prop.
Reference image(s) for the style of texturing needed on the model.
Layered .psd file for the character - if present..will save time in texture implementation.
Important notes
The starting price is only a margin for minimum pricing, it can change depending on the complexity of the project.
Any extras added that is not initially included in the premade plans will have a price.
If you found your commission plan or want to customize your own with a certain requested service(s)
(example : "Vtuber Model")Then please fill your name and email along with the chosen plan (example : "Vtuber plan") and enough details, then you will get a response with the accurate pricing and time frame on your email within 24-48 hours.
Or you can fill this form with all the details
Animation character/prop Plan
Making your own CG movie, cutscene, and needs to get those characters or props done, then this is the perfect plan for you
Includes:
Making a 3D model for your Animation character/prop from 2D concept sheet.
Full body/clothes textures in 2k or 4k quality.
Normal Editing on some parts (on request - Limited).
Full body Rigging (high fidelity with IKs).
Shape keys and bones facial Rigging.
file exports mainly in .blend format (optionally in other formats but IKs will not be present).
Requirements:
Providing image or sketch references from at least 2 viewpoints (example: front and side) in High Quality.
A brief description about the character/prop.
A clear choosing of how complex you want your model to be (low,medium or high poly).
Reference image(s) for the style of texturing needed on the model.
Specifying if you want shapekeys for the face.
Specifying the purpose of the model (VRChat or Game Development) for maximized support and functionality.
Important notes
The starting price is only a margin for minimum pricing, it can change depending on the complexity of the project.
Any extras added that is not initially included in the premade plans will have a price.
If you found your commission plan or want to customize your own with a certain requested service(s)
(example : "Animation character Model")Then please fill your name and email along with the chosen plan (example : "Animation character plan") you will get a response with the accurate pricing and time frame on your email within 24-48 hours.
Or you can fill this form with all the details
Game character/prop Plan
A VRchat enthusiast or All into game development and couldn't find all the assets you need and want to make your very own special customized props and characters or NPCs, This is the plan you are looking for!
Includes:
3D model supports to be game development/VR asset.
Low/medium/high poly modeling (by choice).
high quality textures.
Full body rigging (low fidelity).
facial rigging (shape keys or bones).
file exports in .obj, .fbx and .blend formats.
360 model preview video file included.
Requirements:
Providing image or sketch references from at least 2 viewpoints (example: front and side) in High Quality.
A brief description about the character/prop.
A clear choosing of how complex you want your model to be (low,medium or high poly).
Reference image(s) for the style of texturing needed on the model.
Specifying if you want bones for the face.
Specifying the purpose of the model (VRChat or Game Development) for maximized support and functionality.
Important notes
The starting price is only a margin for minimum pricing, it can change depending on the complexity of the project.
Any extras added that is not initially included in the premade plans will have a price.
IK bones does not export into fbx, so it will have to be reapplied manually by the user.
If you found your commission plan or want to customize your own with a certain requested service(s)
(example : "VR Chat Model")Then please fill your name and email along with the chosen plan (example : "game character plan") you will get a response with the accurate pricing and time frame on your email within 24-48 hours.
Or you can fill this form with all the details
Customized Commission
You got stuck on rigging that character you started and you wanna get it done to proceed or you don't know much about normal editing and want your model's normals to be perfect. whatever step you got stuck on in your creation process you can customize your own request by picking one or more of the services offered here!
choose one or more:
| Service | Starting price | Quantity |
|---|---|---|
| PolyModeling (Character) | $25 | 1 object |
| PolyModeling (Prop) | $15 | 1 object |
| Sculpting (Character) | $40 | 1 object |
| Sculpting (Prop) | $30 | 1 object |
| Body Rigging | $15 | 1 object |
| Facial Rigging | $10 | 1 object |
| Normal Editing | $10 | 1 object |
| Stylized Shading | $20 | 1 object |
| Retopology | $10 | per Mesh |
| Texturing | $10 | per texture |
| Animating | $5 | per second |
Requirements:
Providing a functional Model needed to be worked on.
Providing reference images in cases of requesting the following services : Poly Modeling,sculpting, texturing and shading
Providing a description and sketches (preferable if a quick storyboard) incase of picking an animating service.
Important notes
The starting price is only a margin for minimum pricing, it can change depending on the complexity of the project.
Any extras added that is not initially included in the premade plans will have a price.
If you picked the services you need for your commission plan
Then please fill your name and email along with the chosen services (example : "Customized commission : rigging only" , "Customized commission : texturing & rigging",...etc.) along with the Required details & you will get a response with the accurate pricing and time frame on your email within 24-48 hours.
Or you can fill this form with all the details
Thank you for visiting
Make sure you visit my social media profiles if you haven't already!!
Brief: Project 4 star is a Project that includes many iconic character from Dragonball Z and Super franchises made into a 3D cel shaded Version and has all their transformation included into the models

Project 4 star cover

Goku SSJ EEVEE Renders 360º

Goku UI EEVEE Renders 360º

Goku UI Realtime - Unreal engine 5

Goku MUI Realtime - Blender

Vegeta SSJB EEVEE Renders 360º

Vegeta Realtime - Blender

Vegito SSJ EEVEE Renders 360º

Vegito Realtime - Blender

Gogeta EEVEE Renders 360º

Frieza EEVEE Renders 360º

Frieza Realtime - Blender

Bardock EEVEE Renders 360º

Bardock Realtime - Blender

Broly SSJ EEVEE Renders 360º

Goku Black SSR EEVEE Renders 360º

Merged Zamasu Realtime - Blender

Berserk Zamasu EEVEE Renders 360º

Zamasu EEVEE Renders 360º
Video previews
Features:
Game ready and animation ready
fully supported by both UE and Unity
Quality:
Medium Poly
Between 10k to 15k faces/vertices per model
Shape keys for face expressions and transformations
Textures between 2k and 4k
Brief: The attack titan is the first of the attack titan project for selected characters from the attack on titan anime to be cel shaded 3D models.

Attack Titan Cover

Attack Titan 360 EEVEE Render

Realtime Render - Blender
Features:
Game ready and animation ready
fully supported by both UE and Unity
Quality:
Medium Poly
around 10k to 15k faces/vertices
Shape keys for face expressions
Textures between 2k and 4k

Ymir Fritz Cover

Ymir 360 EEVEE Render

Textures Preview (raw/shaded)

Facial expressions shapekey sample
Features:
Game ready and animation ready
fully supported by both UE and Unity
VRchat Compatible
Quality:
low Poly
6k faces/vertices
Shape keys for face expressions
4k textures
Brief: Arcane artstyle was just so inspiring for many artists, me included, so i gave it a go in making my own game ready model for the amazing Jinx cause her arcane remake was just stunningly beautiful, i digitally textured myself everything on the model to learn the beauty of Fortiche studio style, but i didn't hold back on adding my own touches here and there!
Features:
Game ready and Vtubing Ready
fully supported by both UE and Unity
Quality:
Medium Poly
Between 10k to 15k faces/vertices per model
Shape keys for face expressions
Textures between 2k and 4k
Brief: A Vtubing 3D model i made for Megumim the Vtuber
the original 2D concept was made by bunnybacteriaa and adopted by Megumim
it was a really challenging process because the reference wasn't layered so i had to texture-fill in the blanks to make a full non clipped model, not to mention improvising the texturing on the side and back views in-correlation with the digital painting of the front view. i am quite satisfied with how turned out though!!

2D conception to 3D model

EEVEE Renders 360º
Features:
Vtubing Ready
fully supported by both UE and Unity
Quality:
Medium Poly
Between 10k to 15k faces/vertices per model
Shape keys for face expressions
supported by ARKit
Textures between 2k and 4k

Sonic the hedgehog Cover preview

Sonic 360 Eevee Renders

Sonic Gauntlet Prop

Sonic Forms included in the Model
Features:
Game ready and animation ready
fully supported by both UE and Unity
VRchat Compatible
Includes 5 Sonic Forms
Quality:
low Poly
6k faces/vertices
Shape keys for face expressions
4k textures
Rigging Commissions highlights
Maleficent 2022 - Rigging Commission done For JB-Editing
Maleficent 2023 - Rigging Commission done For JB-Editing
Armatus Artorius - Rigging Commission done For HiGuys920
Ancient Book cover
Ancient book Cover - Game Asset done For Kruos
Devil hands
Devil Hands - Game Asset done For Kruos

Cover

Render

Blender Clay Render

Preview

Musou no hitotachi stage

Musou no hitotachi stage
Being a huge fan of Mihoyo's Genshin impact since it was released i really wanted to make my own adaptation of one of it's characters and i couldn't help but pick the infamous Raiden shogun, who also happens to be my favorite character, as the character of choice! Hope i nailed it and showed a little bit of my style!
































































